The Knight of 1000 Paints

I managed to put a bit of paint on some Malifaux Gremlins.  I’m experimenting with leathers and skins.  Nothing special, but I have some pretty pictures.

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I am also quite happy with how the basing is coming out.  They’re not done yet, as they need some grass and other detritus, but they look good so far.

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Still a lot of work to finish up, but it’s a start.

I’ve also had a discussion about Imperial Knights on a Facebook group that I thought would really make for a decent blog post, so here it is!

I am a regular Imperial Knight player when it comes to Warhammer 40k lately.  I regularly run a 5 knight list at tournaments (I ran 5 at the BAO this year and did reasonably well). There are a great many options now for play with the semi-recent codex update.  It comes out to something like 9 basic chassis options.  They are, on the whole, quite different from the two options we started with just a couple years ago. Here’s a breakdown of my opinions on each:

GW Knights: These are the knights in the standard codex.  They all run off of the same basic chassis and provide a rather fair variety of firepower and Close Combat potential.


Warden: The Avenger cannon provides a lot of solid firepower. Its many high strength, low AP shots work very well. It’s a perfectly viable alternative to the Paladin (who is the same points cost). Though I think I would take a Paladin before the Warden. It is certainly a matter of personal preference though. Also don’t forget it’s heavy flamer. There is a way or two of granting overwatch, and that can help keep him from getting chaged.  With 12 shots on the main gun, it can even put some potential hurt on Flying Monstrous Creatures, but don’t rely on that too much.  It

Paladin: Two-shot battle cannon is all you really need to know! It is able to sit back and rain firey death upon your foes. The second heavy stubber is also entirely worth remembering. It seems small, but is very worthwhile.

Crusader: Lots of guns! It is excellent for back-field duty providing supporting fire. The Melta Cannon complements the Avenger well with similar ranges, but I think that the Battle Cannon is still worthwhile for the 5 points. It lacks the D strength in CC, but since it still has smash and is base S10, you’re still capable in combat.

Errant: At a 5 point discount from the Paladin/Warden, he’s an okay option. The S9, 36″ Range, Large Blast, Melta Cannon is solid, especially if you are facing a lot of high armor that you want to kill far away, but you can realistically kill it in CC more effectively. It isn’t a bad option though. It does look cool too!

Gallant: All CC, all the time! He has two CCW, so an effective 4 base attacks. He also comes in at ~50 points less than any other knight. If you are running a multiple Knight list, you’ll probably have one of these. Upgrading the stubber to the Melta Gun is worthwhile to open up the occasional transport and assault the chewy innards! Also, throwing around dead vehicles is amazingly fun. I wouldn’t bother with it against Monstrous Creatures, but it’s worth remembering when assaulting vehicles.

Forge World: There are currently two knight chasses from Forge World.  The Cerastus and the Questoris.  The Cerastus is a faster, more agile variety while the Questoris is a more technologically advanced version of the standard knight.  This is borne out in the kits themselves, the Questoris knights are an upgrade kit to the standard plastic knight, while the Cerastus are an all-resin kit.

Cerastus Lancer: This is actually my favourite knight of the lot. He looks cool and will absolutely destroy just about any other super-heavy/Gargantuan Creature without too much trouble. The Ion Shield doesn’t work on his rear arc, but he gets a 5++ in close combat to make up for it, and the shield forces a -1 to hit him in CC vs Super-heavies and Gargantuan Creatures. He also gets an extra base attack (all the Cerastus knights do) for a total of 4 and +1 initiative on the charge (for I5). Additionally, all of the Cerastus knights get 3d6″ run (take the total of the dice, not just the highest), which makes them super fast. I often run him as my Warlord, granting him extra WS/BS and making him a character. His lance can be fired as a 6 shot plasma gun (doesn’t get hot though) at 18″ with Concussive. It’s an excellent gun, but he doesn’t have a stubber, which means you have to be careful about what you shoot. He’s worked very well for me, but requires a fair bit of learning to really use to greatest effect.

Cerastus Acheron: This is generally considered the best of the Cerastus bunch. His giant AP3 flamer template of doom can kill many things, is strong enough to kill light armor, and he has a slightly upgraded D close combat weapon. All combined with a TL Heavy Bolter, so he doesn’t have to charge a target of the doom flamer. Very solid choice. I think his head looks terrible, but that’s really my only complaint.

Cerastus Castigator: The poor castigator. He looks amazing with his shiny sword, but his TL gatling cannon is overshadowed by the Warden’s being significantly better. His sword isn’t Strength D either. He does have deflagrate on the sword, and an attack that targets everyone in base contact (potentially clearing out a horde), but there really are better options for that.  I’ve never had a need for one. 

Questoris Knight Magaera: It has some really neat special rules that are fairly complicated, but it’s biggest problem is that it is Initiative 2. It’s got a solid main gun and some cool options, but it just doesn’t quite hold up to the rest for its point cost IMO. It looks cool though! Also worth noting that its 40k rules are still experimental at the moment if that matters to you.

The Questoris Knight Styrix isn’t usable in 40k. Though it really suffers from many of the same problems as the Magaera, it does have a much cooler gun!

That rounds out a basic description and what I think of them.  I will probably come back to the topics of my favorite giant stompy robots in a few weeks to talk about actually building an all knights list.  Hopefully, I will have some progress pictures on my army as well!

Episode 21: Mesmerizing Joel Back into Hosting

Section 1: Malifaux day @ Chris’ house, Joel paints, and running a successful event.

Section 2: The Mezmerist and Mack’s un-optimized 40k army additions.

 

Sponsored by:

Mats by Mars has provided us with a lovely promo code to get you guys 5% off of your order.  Simply enter DiceDecide into the coupon code section during checkout.  The mats really are awesome, especially to play Malifaux on.  I used my swamplands mat with their ‘Faux grid over the weekend and it was an amazingly good play aid while still being unobtrusive.

Blog is a Terrible Title

Welcome to yet another blog in the general miasma that is the Internet.  I wanted to start up a public blog, mostly to organize my thoughts and progress on a regular basis.  Mine will be an irregular and meandering blog generally focused on my hobby life.  You are much more likely to see pictures of models and games being played than cat videos or failed Pinterest projects.  Apologies in advance for my complex sentences and eclectic vocabulary.  It’s also probable that I’ll toss in some random British spellings (armour, grey, recognise) because of a combination of playing a lot of British wargames and work related issues in developing materials for Australian clients.  Blame that if you must!  My fellow hosts will also be blogging as soon as I get their accounts set up!

I used to post fairly regularly on various forums, but most of the forums I belong to are either a) fairly public (read: hostile) places that don’t provide positive feedback or b) specific to a particular game, primarily Warhammer 40k, and don’t support the plethora of games that I do play.  I’ll be talking about playing all sorts of things, including some overlap with what is on the show, but I am a miniature gamer at heart, so I will likely focus on that a lot.

Completely contradicting the end of the last paragraph, I’ve actually been playing video games a fair bit recently.  I sold off my Xbox early this year as it was just collecting dust and using up valuable bookshelf space for disks.  I don’t regret the decision and I’m not likely to purchase a new console, but I’ve found that I miss occasionally playing video games.  I recently remembered that before the release of Fallout New Vegas, I purchased a bundle from Good Old Games with the original 2 Fallout games.  So broke out my general media tablet (a first generation Surface Pro), and have been having a fair bit of fun with the original.  I’m actually having enough fun to really consider building a moderate level gaming PC in the next few months.

That isn’t to say I’ve not been busy with minis.  I have a couple of Warhammer 40k models that are ready to assemble/paint.  Most notably, I have a pair of additional Imperial Knight Titans to paint.  One will be to spec with a fairly mundane paint scheme, though he’s been all lit up by someone who isn’t me.  This guy is for an army that one of the online communities I’m a part of does each year for charity.  We raffle off the army (usually armies) on Ebay and all the money goes straight to Toys for Tots.  The other model is a shiny new Cerastus Knight Lancer from Forge World.  This guy will be an update of the one I currently own.  I originally rushed the job a bit and although he came out nicely, I’ve refined the process a lot and can get much better results now.  I’m also looking forward to posing him much more dynamically.  Lastly on the 40k front, I am planning on a fairly large display board for my knight army.  I’m going to the Las Vegas Open again this year and I’d like to have a cool lit display board.  I have some plans that should work well with a techpreist working on  parts of my magnetized knights.

Lastly, I’m also working on my various Malifaux crews.  I’m sure it will be on the podcast tonight, but I got a couple more games in over the weekend.  I’ve now used each of the 3 Gremlin crews I own (the Kin, the Brewmaster, and Somer) at least once and understand most of my models much better now.  It lets me plan much more effectively what I want to get done.  I think I will be painting up the Lacroix sooner rather than later as I enjoyed playing them a great deal.  I’d like to have a reasonable amount of Malifaux stuff done in time for the LVO as well.  I (assume) I won’t be playing in the 40k championships on Sunday, so I’d like to be able to get a game or two in there.  Though I might do some more classes this year.  The classes that I took last year were really fun.

Tonight is podcasting night, so I won’t be starting in on any of these ambitious projects tonight, but I might get a start on something tomorrow night though.  I will endeavor to post pictures of what I’m working on as often as possible on this blog.  When relevant, I’ll also record videos (much like our Joel’s Six Second Challenge videos)  I may even occasionally record an audio blog on occasion and post it here as I have all the recording equipment (read: Mwuahahaha).  If you have any comments, suggestions, or other notes for me, feel free to shoot me an email at chris at thedicedecide dot com.

Episode 20: The Phantom Upgrade

This week, Joel is missing, so we replaced him with new recording equipment and a plastic McDonald’s toy.   We also talk about metagaming and how appropriate it is at the table, particularly in Pathfinder.

 

In segment two, we continue talking about metagaming and continue our coverage of Occult Adventures with a very brief bit of coverage on the Medium, though Mack and Chrissy think its the Mesmerist!

Episode 15: Black Joker was flipped!

Tonight we talk about some Pathfinder stuff, namely how fighters relationship with wizards. The answer? It’s complicated.

Then we get into Malifaux as we prepare to really get into some nitty gritty tactics and Malifaux love… Chris plays his first game!

Also, check out Maps by Mars
and, The Thin Blue Line
o
h and here is that Legends of the Night thing Chrissy mentioned.

Episode 14: Monkey Spheres!

Wow, just wow. If we can keep doing it this well we are in business.

This week we talk about a bit of potpourri, including We Be Goblins, The Crazy Squirrels mini con, free RPG day, and some 40k chat that sees me realize why I’m so butt hurt.

Then we talk about monkey spheres and dip into a “very special episode” territory. But it works, we think. We hope. Who knows.

Also, check out matsbymars.com if you’re looking for awesome mats. We’ll be talking about them more in next weeks episode, which should be fairly Malifaux centered.

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